This experiment in off-axis projection utilizes Kinect tracking to transform a standard display into a 'virtual window.' By calculating the viewer’s perspective in real time, the system distorts the 3D scene to create a convincing anamorphic effect that follows the user's movement. Beyond the visual perspective, the installation uses hand tracking to allow users to manipulate environmental parameters, such as shifting the sun’s position and dynamically altering the scene's global illumination within Unity.
